Matt grits his teeth when Palmer's shot downs his opponent. He'd known when he signed up for this mission that it was likely people were going to die, that he was going to have to witness his teammates killing people, but it doesn't make it easier to stomach.
There's little time to reflect on it, though; he has no idea what's happening with the sudden addition of allies that sound exactly like the Hand, breathing but without heartbeats to fully anchor them in his mental map of the battlefield, but they're tangling with the assassins so he's not about to complain too much. He has bigger problems, namely the one who sounds two seconds away from taking potshots at the team.
"Sif, down!" Matt shouts, and though his skills are stronger up close than at range, he hurls one of his batons at the assassin's rifle with as much force as he can muster, moving quickly to close the distance so he can bring his other baton into play.
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There's little time to reflect on it, though; he has no idea what's happening with the sudden addition of allies that sound exactly like the Hand, breathing but without heartbeats to fully anchor them in his mental map of the battlefield, but they're tangling with the assassins so he's not about to complain too much. He has bigger problems, namely the one who sounds two seconds away from taking potshots at the team.
"Sif, down!" Matt shouts, and though his skills are stronger up close than at range, he hurls one of his batons at the assassin's rifle with as much force as he can muster, moving quickly to close the distance so he can bring his other baton into play.