Reynard North (
shardofwinter) wrote in
nexus_crossings2019-01-03 10:57 am
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Entry tags:
The Start of the Storm
The god hosted Yule party left the Nexus in the state of beautiful Winter Wonderland. With the snow falling softly and steadily, and the beautiful festive lights twinkling in the darkness, the Nexus is left with a sense of serene nostalgia hanging in the cold air. This peace and joy clings to the streets for several weeks, buoying everyone’s mood as they look back on the past year and forward to ringing in the new one.
It starts in the Wilds, and the outskirts. The cold air suddenly feels like it freezes everything it touches in an instant. Light doesn’t quite pierce the gloom. Gentle snowfall becomes thick and falls hard. One or two people looking for shelter from their uninhabitable homes isn’t too noticeable. People can still enjoy their pretty Winter, blissfully unaware. Pipes freeze solid, paths become impassable, power cuts out, simple walks become baffling in the poor visibility. Soon it’s not one or two people, it’s many, it’s families. There are people coming in, bloody, bruised and scared, saying they were chased. Eventually the kindness of friends and strangers becomes strained. Spare rooms are packed to the brim and the storm that stays just shy of the bizarre torches somehow seems to have a slow, but unmistakable march closer towards a point where the Plaza, Industrial sector and Downtown meet. On top of that, people are complaining about PINpoints acting up or portals freezing over.
Streets are becoming packed full of people with far more problems than solutions. Huddling together and whispering about ghosts and monsters moving about in the shadows. In a place with no government, no organisation, no collaborative emergency services, chaos and confusion reigns supreme. And with chaos, comes panic. With confusion, comes frustration and anger. The Nexus is a powder keg waiting to blow.
That’s certainly how one Durant sees it. As a manager, Isidor is keen on organisation and order. Both things that are lacking in the Nexus at the moment. Groups pop up to help, but struggle to communicate effectively, or work together. Some people get free food twice, some people are still waiting for some at all. It’s madness, and Isidor can’t stand it. Particularly because she, her brother and sister-in-law are stuck here. So, when nobody else takes the mantle, Isidor Durant takes it upon herself to inject some order into this scrum.
In her fur hat and long coat, leather gloves and thick boots, Isidor can be seen directing people this way and that. There’s something about a confident person taking charge that means people instinctively defer to them. She becomes the point of contact quite easily, with people soon taking her direction regardless of whether or not they know her. Under her instruction, people are directed to a building that has tables set up, queues in front of them, and volunteers behind them taking names and telling people where to go. It might still be chaos, but at least now it’s organised chaos.
The question is: Where will your character go?
((Below are comments for each desk. Tag any of them, threadhop, or post with your own character. I suggest putting your character’s name in the subject to help keep things clear. Comments marked with a snowflake ( ❅ ) have been coordinated with the mods and I as official event comments. The OOC Post is here! If you have any questions, feel free to message me or one of the mods!))
Threads of Note
Medicine/Illness | Shelter/Heat | Food | Security/Crime | Lost items/people | Misc resources/Donations | Volunteers | Expeditions | Planning Table/The woman in charge | Drulb's Deelz | A Ship in the Outskirts
It starts in the Wilds, and the outskirts. The cold air suddenly feels like it freezes everything it touches in an instant. Light doesn’t quite pierce the gloom. Gentle snowfall becomes thick and falls hard. One or two people looking for shelter from their uninhabitable homes isn’t too noticeable. People can still enjoy their pretty Winter, blissfully unaware. Pipes freeze solid, paths become impassable, power cuts out, simple walks become baffling in the poor visibility. Soon it’s not one or two people, it’s many, it’s families. There are people coming in, bloody, bruised and scared, saying they were chased. Eventually the kindness of friends and strangers becomes strained. Spare rooms are packed to the brim and the storm that stays just shy of the bizarre torches somehow seems to have a slow, but unmistakable march closer towards a point where the Plaza, Industrial sector and Downtown meet. On top of that, people are complaining about PINpoints acting up or portals freezing over.
Streets are becoming packed full of people with far more problems than solutions. Huddling together and whispering about ghosts and monsters moving about in the shadows. In a place with no government, no organisation, no collaborative emergency services, chaos and confusion reigns supreme. And with chaos, comes panic. With confusion, comes frustration and anger. The Nexus is a powder keg waiting to blow.
That’s certainly how one Durant sees it. As a manager, Isidor is keen on organisation and order. Both things that are lacking in the Nexus at the moment. Groups pop up to help, but struggle to communicate effectively, or work together. Some people get free food twice, some people are still waiting for some at all. It’s madness, and Isidor can’t stand it. Particularly because she, her brother and sister-in-law are stuck here. So, when nobody else takes the mantle, Isidor Durant takes it upon herself to inject some order into this scrum.
In her fur hat and long coat, leather gloves and thick boots, Isidor can be seen directing people this way and that. There’s something about a confident person taking charge that means people instinctively defer to them. She becomes the point of contact quite easily, with people soon taking her direction regardless of whether or not they know her. Under her instruction, people are directed to a building that has tables set up, queues in front of them, and volunteers behind them taking names and telling people where to go. It might still be chaos, but at least now it’s organised chaos.
The question is: Where will your character go?
❅-❅-❅-❅
((Below are comments for each desk. Tag any of them, threadhop, or post with your own character. I suggest putting your character’s name in the subject to help keep things clear. Comments marked with a snowflake ( ❅ ) have been coordinated with the mods and I as official event comments. The OOC Post is here! If you have any questions, feel free to message me or one of the mods!))
Threads of Note
Medicine/Illness | Shelter/Heat | Food | Security/Crime | Lost items/people | Misc resources/Donations | Volunteers | Expeditions | Planning Table/The woman in charge | Drulb's Deelz | A Ship in the Outskirts
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She takes one last look around the outside of the ship and then nods, gesturing for Palmer to enter ahead of her so she can watch his back.
Once inside, she glances around the interior, double-checking for weapons, exits, or hidden dangers, and positions herself in a good spot to watch over both Harley and Palmer. And then, at last, she gives herself a chance to focus on the conversation, blinking at the droid. "...You belong to Dia? I know her. I...haven't seen her in a while, but--"
But she's kind of a friend, at least as far as Furiosa is concerned. "She's headed for the Plaza alone?"
How bad is that, she wonders? Because from what she knows of Dia, she can handle herself, but this weather makes it hard to navigate on foot.
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Palmer's aware that repairs are going to be more difficult as long as the winter continues, but he would still like to carry out an initial assessment of the damage. The ship is intact, at least, so he tentatively guesses that it can be repaired once the weather clears up. However long that'll take, he notes to himself.
He walks in front of Furiosa, looking out for traps, though he doesn't think there'll be any. It seems like the droid didn't expect visitors.
"Weather's real bad," he says, though he knows how obvious the statement is. "I wouldn't go out alone as long as it's like this. It's easy to lose your way out here, and there are things out there in the snow. No, I haven't see any and I don't plan to."
briefly interrupting posting order...
Then another noise, quiet but unmistakable. Something's scuttling over the hull out there.
ゴゴゴゴ MENECING ゴゴゴゴ
As for the inside of the ship: As previously stated, there's a number of tools on the floor scattered somewhat haphazardly around the center console. Many of them are familiar, but there's the occasional device that isn't, suggesting advanced, if practical-minded technology. It's also clean inside, otherwise, if, unfortunately, just as cold as it is outside.
As without the central heat from the power generator running, there's nothing to keep the cold from seeping in.
The hull occasionally creaks quietly as ice forms on it, too. Wind buffetting against the sides of the ship.
There's two airlocks both directly across from one another, but it's likely at this point they're suffering the same fate as the boarding ramp was previously. No power to the doors, and likely frozen closed anyway, preventing one from using the manual override to force them open.
There's also five other rooms, just past the couch and table is the cockpit, near the starboard (that's right, if you don't speak Ship) airlock is an open door leading to Dia's bedroom--clothing and the like scattered over the floor and bed as she rooted around for her cold weather gear earlier. Mostly her loose robes and the like.
Port side (Left), is the other airlock, allowing access to the engine room, and a visual inspection of the engine at least indicates nothing's visually wrong, at least not without taking it apart.
There's also the Medical bay, which is sadly devoid of supplies, and any bacta liquid's likely frozen at this point--if any of them knew what it was. And finally, there's a meeting area and crew/passenger bunks, which both have apparently mostly become a catch-all for cargo storage, given how little Dia seems to take on passengers. There's a number of crates, many of them at this point from the Nexus, as many of them are wooden, or made from different materials than the ship.
That said, most of this has to be checked out with flashlights, as there's no internal lighting whatsoever, and the only porthole is the window in the cockpit.
The thud on the hull outside makes the droid jump, "Oh! Dear, that's a sound that hasn't happened before..." He tilts his head, attempting to gauge it, "It... sounds like something's on the hull?"
no subject
By her very nature, Harley has been checking out the interior of the ship during the conversation. At least with the airlocks frozen closed, the only way in or out of the ship... without special powers or abilities... is through the front door.
She is about to organize a little scavenger hunt of the other areas of the ship, when she hears the thud on the hull. She pulls out her sword, igniting it again.
"2V-R8 and Palmer get behind me and Furiosa. 2V-R8... since you have no shooting experience, give your gun to Palmer." It does sound like they have company. And Harley braces herself. "Keep alert!"
no subject
Suffice to say, she's worried about Dia, and the fact that the metal person hasn't answered how long ago she left isn't helping. Either he's not really listening to their questions or he's ignoring them. She wouldn't blame him, ultimately; he has only their word that they're not after his Mistress. Still, it leaves her irritable, and in a bad frame of mind to react when the noise rings out on top of the hull.
She shifts, aiming upward at once, alert and with adrenaline flowing almost visibly through her. She's not so jumpy she's going to shoot at the ceiling, though, luckily, and when Harley gives her order, Furiosa moves at once. It's a suggestion very much to her liking; she heads to guard the doorway, keeping out of immediate arm's reach of the door and ramp themselves and trying to listen further.
Unfortunately, at this moment she's reminded of dangers other than approaching thugs or monsters. Storms. Fury storms. How much snow is on the roof of this thing? Could it conceivably slide down and block the entrance? How stable is the covering of snow on the ground, or on the hills around them? If it comes down on them like a Fury storm, the chances of them being rolled and trapped in this thing are high.
She's been there, hunched in the cab of the War Rig and waiting to be buried in dust. Turned turtle in a pit trap and slowly tearing and cutting her own body to get free.
Thinking like that isn't helping anyone, though, and while she can feel her own heart pounding hard in her chest, she's otherwise still as stone, eyes fixed on the doorway.
"There were no tracks but ours and Dia's outside," she says very quietly. "If there's a living thing out there, it can't have been there long."
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Palmer's not a trained soldier, and he dislikes violence, but he has had basic firearms training. He has a hand on his gun, and almost jumps when he hears something moving around outside. He doesn't know what it is, but between his history with the Thing and what he knows about people being attacked the mechanic is being extremely cautious.
"So it isn't just me?" He looks behind them, hoping whatever's outside doesn't try to follow them in. "Is...is it one of the creatures?" He can't stop himself from shivering. He's good and scared.
In a flash he draws his own handgun, ready to shoot if the creature tries to come in. He won't shoot until he gets a good look at what the creatures are so he doesn't make a mistake. He doesn't want to hit an innocent party by mistake, and he knows shooting before thinking can end badly. Palmer isn't Garry. He isn't a leader and he isn't an expert marksman.
"Who goes there?" He leers, trying his best to look threatening with limited success. Palmer, even with a gun in hand, isn't a threatening man. However, he can try, and his threat display might give potential attackers pause if they know he's ready to defend himself if necessary - it's more likely, though, Furiosa and Harley would end up defending him. He's willing to put up a fight, anyway.
no subject
But the seconds drag into minutes, and there's no answer to Palmer's challenge but the raw whistle of wind tugging at their nerves. No sight but the white expanse of field outside stretching into the haze. Maybe- maybe there's nothing there? Or maybe, if there was, it's gone now. Maybe their ready challenge dissuaded it. Maybe it was just an animal out there.
Maybe...
no subject
Still, it's tense. Quiet as he steps up, waiting. ".. as.. for how long it's been," he says, after a few moments of waiting, "She's been gone for at least an hour or so."
Maker, he wasn't programmed for this, not at all.
There is good news, though: The ship's hull is so thick, the snow won't be caving in through it, and whatever's out there has to come through the boarding ramp entrance to attack them, if it does so at all.
no subject
She moves a little closer to the doorway, glancing over her shoulder to make sure that she isn't blocking Furiosa's aim. And she reaches into her pocket, bringing out one of her more sparkly yo-yos. It is sparkly enough to be reflective, which means she might be able to take a look outside... without actually going outside.
Harley gives a few practice twirls of the yo-yo... before she aims a long throw so the weapon twirls outside for a moment. Will it attract an enemy? Will she be able to see what is out there?
no subject
"How resistant to cold are you, 2V?" she asks quietly as Harley moves a step closer to the entrance. "In case we have to evacuate."
She'd rather not. Even at the risk of getting trapped, inside this structure is a stronger position of defense than out in the open. But if there's a chance they all will have to leave and he's going to be vulnerable, they'd better get him prepared somehow.
In the meantime, she's not sure what to make of the yo-yo, but then she's seen people all but beheaded with a boomerang, so at least she's not assuming Harley's just playing games. Maybe it'll lure whatever's out there a little bit closer in.
no subject
He knows Harley well enough to know that those yo-yos aren't just yo-yos, since he helped create some of them himself. He's not sure if the one she's using now is on of the yo-yos he fixed up for her.
"Which yo-yo is that?" he asks, curious. He's never seen weaponized yo-yos before he met Harley. "Is it the poison gas one or the exploding one?"
Whichever one it is, he hopes it'll be enough to fend off the creature - assuming it doesn't bring friends. But Palmer doesn't even like thinking about that possibility. His gun only has so many bullets, assuming the creatures can even be hurt by firearms. Not everything can.
no subject
Not there.
The next sound comes from behind them, beyond one of those solidly frozen airlocks. It's one Palmer, perhaps, knows better than the others. The slow grind and creak of cracking ice, crunching as it gives way. Then an impact that rings through the hull.
And then it's metal that begins to groan, to shudder, to squeal as it's wrenched apart...
Knock, knock.
no subject
But after ripping the outer door off, and with no power to maglock it in place, it shouldn't be much of an issue for the monster to push its way through.
That said, the ripping metal interrupts 2V's explanation, when he yelps out loud and steps back in surprise, away from the noise. "Oh. Dear. She's going to be Displeased about this..."
Looks like both Mistress and Droid are going to have a bad day. Especially as it'll inevitably rip its way into the ship. Poorly lit and nearly impossible to see in without power.
no subject
Then the sounds come from behind them, she turns and frowns again. And quickly, she signals to the others. "Likely this is a trap... try to scare us out of the ship, where others are waiting to attack."
"So let's stay together. Backs against backs. So we can protect each other." She has fought in a situation like this before. Some weird creature of the unknown. And hopefully she can keep everyone safe.
no subject
"If you have any kind of outdoor cl--" She begins to advise the droid, but the crack and grind of ice stops her short. She, too, starts to turn, but then seeing Harley's checking it out, she locks her gaze back on the open doorway again.
"A trap or a distraction," she says through gritted teeth. "I'm on the open doorway; someone else get eyes on the others."
The sound of metal being wrenched open has her on edge, breath rapid, but she's perfectly steady, eyes and gun muzzle trained on the boarding ramp.
no subject
He looks for the general direction of the scraping sound, handgun drawn, ready to shoot when he sees something. He's pretty sure at this point that their visitor isn't friendly.
"Any idea what's out there?" Palmer can't see what's going on himself, but he can guess that the creature is the same kind as the creatures behind the recent attacks. And he'd wanted to see them.
He's well aware that he's the least physically capable of the party, and saw the least combat. Nevertheless, he wants to make himself useful to Furiosa and Harley.
no subject
Still nothing rears an ugly maw over the boarding ramp. The group stands clustered in the middle of the room, framed in the grey light that filters through the open rampway. Nothing stirs but the snow... while somewhere in the gloom of the ship, doors creak as they're forced open.
And you'd think, perhaps, daylight would glimmer through the open airlock.
Instead the shadows flood in.
Movement flickers around and above as something scatters into the darkness of the ship. Among the support pillars. Skirts that dim and lonely pool of light. Claws echo from metal; shadows leap in the corner of the eye. Whatever is in the ship now, they are many and fast and it feels that the expedition is about to be surrounded. They have seconds to react.
no subject
A fine mess he was so very not programmed for. Oh, dear. Why couldn't he have been a battle droid?
He never did drop the blaster--mostly because it was a request at someone other than his Mistress, who wasn't authorized to tell him to do so. He aims it in the dark, but, perhaps wisely, doesn't follow through with firing. "It's.. in the ship, oh. Maker, I am not programmed for this."
He's trying to follow the noise, but the way it echoes through the ship makes it difficult to follow, and he doesn't have a fancy targeting suite like a battle droid, or any advanced vision modes like the same.
no subject
"Might be time for one to explode. Palmer and Furiosa... head for the boarding ramp. Let me give us some cover..." She pulls out another yo-yo, one that is weaponized. She will have to wait until Palmer and Furiosa have distanced themselves from her before throwing the yo-yo with poison gas at the darkness.
"You coming with us?" She asks the droid.
no subject
There is nothing to be seen in the surge of shadow coming toward them, but the sounds tell her many, fast, sharp, and above. Her mind's eye constructs something fancifully like tremendous scorpions, all blackness and claws. It hardly matters how accurate that image is in reality. Envisioning something threatening yet familiar makes this situation somewhat less overwhelming.
Even before the droid speaks or Harley gives her orders, Furiosa has aimed her pistol and pulled the trigger twice. She can't afford to waste ammunition if it has no effect, but shooting at the shadowy mass while it's down the hall from them is the only time she can use a ranged weapon without fear of hitting the people around her.
Once the two rounds fly, though, their attackers are too close and Harley is telling them she'll cover them, so Furiosa reaches out with her metal hand and drags Palmer a little closer, heading for the ramp obediently. "Head down! They're on the ceiling!"
Okay, she's only guessing it's a 'they' and they're on the ceiling based on sound, but the last thing she wants is to watch something reach down and grab one of them by the neck.
no subject
Palmer instinctively freezes. The creatures are coming after them, and his one small gun won't be enough to hold them all at bay. There's more than one, for sure, he's having trouble following their movements, and he's probably the most vulnerable member of the team in terms of physical capabilities. All in all, Palmer isn't feeling particularly optimistic.
However, Furiosa dragging him closer snaps the mechanic out of it, and he scampers toward the ramp, joining her. He wants to be out of the way when Harley brings out heavier weaponry, as well as out of the creatures' grasp if he can help it. His mind's conjuring up creatures from movies and real life - scuttling xenomorphs, the snarling Dog-Thing, monsters of every shape and size. He hasn't gotten a good look at the creatures, letting his imagination run away with him. The fact that the danger is very real doesn't help.
He ducks, imagining a twining tail or a tendril reaching down to snag him by the throat and haul him up, like a monster out of a movie he remembered seeing before Antarctica. Except there isn't just one monster, there's a whole pack of them. They're outnumbered and surrounded. Not good.
"Why are these things after us, anyway?"
no subject
Behind the group it explodes into a cloud that stains the air, almost luminous in the thin light. The creatures recoil from the billowing gas, bounding backward into shadow. Hesitation buys the expeditionary trio time. Time to grab their team and go.
Before they're quite out of there, the hull shudders again. The airlock frame creaks with stress. So little noise, but the creatures behind quieten. If anyone looks back before they run, they'll glimpse something back in the darkness. Something coming through the airlock, unfolding itself from the rent-open doorway, huge in the confined space of the deck.
Whatever waits out in the snow, at least it's not that.
no subject
He really, really wished that Dia had stayed behind. She's so much better suited for this sort of thing than he is.
"I... don't know what their after, and self preservation overrides my orders," through, ironically enough, earlier orders from Dia, given how much she values his presence and (some of) his opinions. "We need to leave, now."
It's not cowardice when it's the right thing to do, he won't stand a chance with these things, not alone with a blaster that he's a lousy shot with. He'd rather take his chances with Dia'ndria, rather than whatever these monsters are.
no subject
She has her exploding yo-yo left... and she has it in her hand, ready to throw. She needs to make sure it is the right decision first... and is not burying herself or the others inside the ship with the creature.
"Keep alert outside! We don't know what we are being forced to face..." She warns the others. Yo-yo in one hand, she pulls her ice dagger into her other hand, to defend herself from any attacks from the shadows.
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