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nexus_crossings2019-02-02 12:56 pm
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Into a Rising Wind
Winter holds the Nexus in its jaws, and its teeth sink ever deeper.
A month into the storm, the snow has yet to stop falling. The number of mouths to be fed has stopped dwindling, almost. Occasionally people go missing, and those who notice hope they’ve found a way back through their portals. It’s not enough to change the maths on their food supplies - all their supplies. Nobody is getting a full meal at a time, not any more. Isidor and Lyall have begun to enforce the rationing with iron hands. Both ignore the look that crosses Captain Kirk’s face when they upbraid a volunteer cook for being too generous – the look that lingers on Runa’s face if she’s close enough to hear. They’re doing what they must. They need a tight hold on their supplies if they want to get people through this. They need supplies even to send expeditions after more.
And expeditions are a difficult prospect now. Those who ventured into the storm and returned have brought stories that spread faster than Isidor hoped. The Crossroads Cafe has become a semi-official hub for those travelling outside or keeping watch on the bounds, a safe resting place kept warm by the combined power of Pokemon and Persona. In the long dark nights, people sit around the tables and share what they've seen, what they've heard from this scout or that refugee. Whispered tales of the creatures out there hunting in packs, hounding people from rooftops, even tearing open walls to reach them…
No-one goes out alone, now. Those brave enough to take the risk go in groups and arm themselves with the best weapons they can find. Sometimes they’re a risk to themselves. Not everyone knows how to handle that black market plasma pistol they picked up two days past. Not all of their team-mates keep their nerve when a figure looms out of the snows beside them. Sometimes it’s hard to tell who’s run afoul of monsters, and who of their own folly. Safer, but little less brave, are the people recruited to keep watch on that shifting line of torches. Just a precaution. The creatures don’t come past it, everyone says. But quietly, everyone doubts.
There've been bright moments, too. A strange alchemist comforting a lost child. An expedition team fighting their way home, back to back. Families brought safely through the snow by soldiers and wizards, by heroes young and old and sometimes surprising. A volunteer cook stepping up to prepare, if not quite a hundred thousand meals, then something that feels close. A young man saving the life of a stranger who'd threatened him. The past weeks have seen people who may never have known one another before come together to offer a blanket, or guiding words, or a helping hand in a search. Small moments, glowing reminders of how much good the people of the Nexus have on their side. But the Winter goes on, and the winds never get less bitter, and the smiles get more strained with every day.
Slowly the line of torches close on the Plaza, a noose no-one can afford to flee. Sheltered space is at a premium. Most of those who remain are settled as close to the centre as they can be. Whether in the big public bunker or the Cafe, people find themselves crammed all together, and tempers regularly fray among residents not too cold and exhausted for fighting. The more responsible Nexus-goers find themselves trying to duck out of (or break up) fights, or spending hours stuffing drafty accommodation with any insulation they can find. There’s snow to be shoveled from doors, pipes to be defrosted, bandages to be changed. Anything’s better than dealing with the problem of working bathrooms.
At one end of the Plaza headquarters, a makeshift screen has been dragged into place to give a semblance of privacy to Isidor’s desk. It’s painfully early in the morning, though the nights are so long and the days so dim beneath the storm clouds there’s little sense of time any more. There’s no-one around yet to wonder about the meeting going on. The only people present are Isidor, Lyall and a handful of senior volunteers – those who remain. Blaze-37 crouches by a makeshift fireplace, stacking the salvaged wood just right before she punches it lightly, setting it alight with the flames that ripple over her fist. The other robot, Ghost, is hovering over the desk playing flashlight for them, shining a pale beam over the maps and reports laid out there. Light, too, is a precious resource, as batteries die and outlets are lost to encroaching Winter. It’s the only reason those here have gotten sleep. They work until they have no light to work by.
“Shouldn’t we wait for Suou?” the Guardian asks when Isidor says they can begin.
“Officer Suou won’t be coming.”
That’s part of why they’re here, Isidor explains. The torches’ march has taken them past the Grand Library. The Crossroads Café is now on the very edge of the safe zone, along with all the people sheltering there. Katsuya’s magic is the only thing that will protect it. He can’t leave. It’s a turning point that only drives home the larger problem: they’re running out of time. They’re running out of everything. Most refugees are in some kind of shelter by now; what they lack is food to keep them alive and fuel to keep them warm. Isidor’s volunteers have counted heads and counted tins and counted everything backwards and forwards and the numbers never get better. Either they do something now, while they have the strength, or the meals will run dry in two weeks. Less, if anything goes wrong.
She lets that sink in. Nobody looks surprised: she’s confirming their worst suspicions and that gets a few flinches, but they understand. They talk, instead. By the time there’s a hint of daylight outside and someone knocks on the door for the first shot at rations, they have a plan. They need an expedition, bigger than any before. They need enough arms to discourage attack, the skills to get them to any buried supplies and the numbers to haul them back in quantity. Each of them walks away from the table with a mission in mind and an air of grim determination.
They have a job to do, and they’re going to need help.
((As before, so below: the main missions/subquests for the expedition prep are listed below. Tag any of them, threadhop, or post with your own character. I suggest putting your character’s name in the subject to help keep things clear. The OOC Post can be found here! If you have any questions, feel free to message me or one of the mods!))
Threads of Note
Scouting the Expedition | A Fistful of Torches | Scrapyard Sweep | The Home Front | Medical Attention | Isidor's Expedition Call | Main Expedition: The Raid
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Kinner unfortunately doesn't know much about the Spider-Men, where they went or who they might have been after. He's spent most of the storm by himself, trying to keep out of other Nexus denizens' way. He looks around the grouo, taking in names and faces one at a time. A physically capable group with fighting experience. That's a good thing, with the possibility of encountering hostiles in the snow.
"Blindness, huh? In weather like this, that's dangerous. I was snowblinded once, and the only reason I made it back to base camp rather than dying of hypothermia is 'cause the other folks on my team had more presence of mind than I did and had a rope on 'em. If we're gonna go looking for those kids, I suggest we bring a guideline so nobody gets lost." Kinner's stubborn at times, but he learns from his mistakes. "Don't wanna lose anybody else out here."
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The conversation nearly passes him by as he loses himself in his thoughts. He snaps to attention with a shake of the head just as Horvath nears the end of his words. Find out of they made it here? Smart enough. He nods along, then focuses intensely on what comes next.
"Only thing I know right now is whatever we're gonna do, we should move fast. It was the Winter Spirit that cursed you, wasn't it, Steve? If he's out there castin' more than just this storm, a couple'a kids – enhanced or not – are gonna look like a good pair of victims. We gotta find 'em before he does."
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Why didn't he stop them?? He takes a breath, hands clenching and unclenching. Guilt isn't going to help anyone right now. "A guiderope is a good thought. Do you have anything like that on hand? Whoever's going better make a quick run to collect supplies. It's only been three hours; they can't have gotten too far."
"I have no way of knowing who or what cursed me for certain," he tells Harrowheart, turning toward him in spite of the fact he can't see him. "But it was very targeted. I thought I saw...a very good friend of mine, in trouble. No one else saw anything but an ice formation."
Okay. Right. He can do this. "Antarctica--" He doesn't know anyone's names here, except Daredevil. He's probably met Kinner, but he doesn't recognize his voice, so now he has a nickname. "I need you to go get a guiderope and whatever other supplies the expedition desk can spare. Lights or flares if they have them, anything warm they'll let you take. Meet back here as soon as you can. Anyone who's not dressed to go out there? Suit up."
"Horvath, I need you to check the med tent and make sure the boys haven't been there. And you're gonna have to take me back to the shelter once the others get going. We can't leave the group alone for long."
"And you--you said you can hunt by scent?" He gestures vaguely in Harrowheart's direction. "What do you need, for that? Their trail would have started back at the shelter. It might be best to go back and start from there."
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The other two men he doesn't know, but Steve seems to, and he's following his lead here. "I can put a shield on anyone who goes out, but it will only last ten minutes or so, and it will do nothing to help you find your way back, so the ropes are an excellent idea. I'm no good in this snow and ice, but I can teleport anyone to anywhere I'm already familiar with, if you need to pick up a trail from there."
He straightens from where he's been leaning on the table's edge. "Let me check the medical tent, and I'll meet you all back here in a few minutes." They'll need that time to gather supplies anyway, and if Horvath gets some news they were spotted in the medical area earlier, it would help.
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He's not quite sure what to make of the tracker, though. That heartbeat sounds ridiculously sluggish, like his blood is thick as syrup, and when he's not talking, Matt can't hear him breathing either. The air currents and echoes mapping his arms don't seem quite right, like his hands are somehow disconnected from his arms and floating around on their own. (And why does he smell like wet dog?)
That all can wait, though. They've got some kids to find first.
Steve hasn't assigned Daredevil to go do anything, which is fine. As most of the others scramble to get prepped to go, Matt stays with the captain, still providing that grounding touch. Matt remembers all too well how disoriented he'd been, after the accident, before he'd learned how to use his other senses to fill in the spaces where sight used to be. Even if Steve has somehow been spared that, he hasn't shrugged off the touch just yet, so Matt has to believe that it's helping. Or at the very least, not making it worse.
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Kinner knows where to go to gather the resoures he'll need. Once given the okay, he runs through what he'll have to bring - he already has the proper clothing for the expedition, but he'll also need a guiding line so they don't lose anybody on the team. The last thing they need is more people getting lost, or, even worse, casualties.
"I'll be off to gather expedition gear," he says, adjusting his backpack. "The guideline's absolutely neccessary. You don't want to be caught alone in this weather, even without those varmints running around. I suggest whoever can see the best leads the way." He slips some goggles over his eyes to protect his vision in the snow. "And we occasionally make sure everybody's there. Flares are a good idea. I'll pass everyone some so we can signal for help in case of trouble."
He remembers the creatures, no doubt still out there. "We oughta make sure we've got weapons in case we're attacked. We'll look like easy prey if we aren't careful. I've got a pistol lying around, for example, and I'm not a bad shot."
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Then he nods at Kinner to get his attention and shrugs a shoulder, jostling the sheathed sword strapped to his back. "I got my weapon already, and if I'm out there trackin' I'll be, uh. In a different form. I can help keep us safe while we're out there, I figure. Already killed a couple'a those whatever-they-ares lurkin' out there in the blizzard. Figure I can do it again, worse comes to worst."
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"I'd like to think they wouldn't venture past the torches," Steve says. "But they're both city kids. Maybe they got disoriented."
God knows he's disoriented. He's grateful for Daredevil's grounding touch. Really, Steve is lucky he's got the enhanced senses he does; even if they're not a match for Matt's, they're more acute and telling him more than the average person's might, were they suddenly struck blind. He cocks his head at the rustle as Kinner (AKA Antarctica) pulls his goggles on and adjust his pack, and he gives the man a faint nod. "I need you to set off as soon as you safely can. Get what you need, get back here in ten minutes, okay?"
Meanwhile, Harrowheart can look as pointed as he wants, but Steve can't tell. He gets the gist of what he means anyway, though. "You're right. Your best bet is to start out at the safehouse. That's where they've been staying and where they left from. I have...I have art supplies they've been using, and the bunks they've been sleeping in. And I know they left via the roof."
"I hate to ask it of you, Max, but I'm hoping you can get us all back there? It's our best chance to find them fast."
After Kinner and Horvath depart on their tasks, he puts his hand over Daredevil's. "This isn't what you signed up for," he says. "But if you're in, I'm grateful. If I could go out there, myself, I'd have already gone. They're good kids."
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He pats Steve's arm lightly before he goes, almost maternally, and it shouldn't take him too long to ask around the medical tents for any sightings of the spider boys.
Unfortunately what he returns with is no real news at all, since they haven't been sighted there in days. The only good he can do now is to ferry people back and forth between here and Steve's safehouse. "I'm sorry, no sightings in medical."
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He's not used to having to deal with group tactics from this end, but it seems straightforward enough to him. Melee fighters on the end for greater mobility, long range fighter protected in the middle. And of course the tracker should be in the lead - Matt's senses are exceptional, but he's not used to following a trail purely by smell, especially not in these conditions.
Matt smiles slightly when Steve addresses him, even though neither of them can see it. "I'm pretty sure protecting people is part of the job description, actually. We'll find the kids, captain." And then, because he knows damn well his identity is already blown, he lowers his voice and adds, "If you need anything else, just let me know. I know what it's like, what you're going through. You don't have to deal with it alone."
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He doesn't actually mind being called "Antarctica". In fact, he kind of likes it. He's definitely been called worse things. He offers Matt a small smile of his own before moving on to business. There are people missing. This is serious. They can't afford to stand around talking for too long. It's important to find the two missing Spider-Men quickly, before the creatures or the Winter Spirit do. Kinner wonders why a spirit would be petty enough to go around blinding people, but he's smart enough to keep the question to himself.
"I have a bundle of flares here - I suggest everyone takes three each. They're to signal members of the team if things go wrong or you find yourself cut off from the group. We've got to stay together if we can, but we need to prepare for the worst. There's a lot that can go wrong in weather conditions like these."
(Posting order deliberately altered)
The theatrics will likely be lost on the two men who can’t see, but they may feel the weird crackle of ozone that tends to accompany things like ripping a very small rent in space. When he has only himself to transport, there are simpler methods, but there are several people here and he can’t be sure how comfortable all of them are with magic. Rather than causing them to be pulled from one place to another, he opens a shimmering, rippling space in the air, as wide as double doors, through which they can see the drafty living room of the safe house. There is no frame to this doorway but a border of uncertain air that is probably distressing to look at too closely. They are faced with a large and roughly oval hole in the world, on the other side of which is their destination.
Horvath gives the assembled men a mild nod towards the gate. “It’s easiest if I go through last.” Not absolutely necessary, but easiest. He’ll wait until they’re all through, and follow last, letting the doorway close up behind him and the air resolve back into nothing more than ordinary air.
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Inside, he steps away to ensure others can follow, and then he works a little magic of his own. A magical smoke swirls around him and in the span of a breath, to quick to comprehend with the naked eye, his form twists and transforms into something entirely different. With a heavy thud he falls to his hands in the shape of a lupine monster. He's a bulky thing, in the front at least, with broad forearms and an arching back. What parts of him aren't covered by armor are thick with golden fur. From his long snout extend two jutting, tusk-like lower fangs, and at the top of his wolfen head two stumpy ears swivel as they pick up sounds. His runeblade is still strapped to his back, where it might likely stay if he needs to wander around on all fours like this.
He doesn't wait for direction, but goes about the room with his black nose twitching, chest heaving as he snuffles and snorts his way through everything. Clothes, rags, cabinets, beds... Hope nobody who was staying here values privacy in any way, shape, or form!
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He also appreciates Daredevil's presence. It's frustrating to be knocked down like this. He's angry that he can't contribute more, angry at himself, not so much the curse. "Well," he tells him with a wry smile that may well carry through in his voice, "we write our own job descriptions. I wanted to protect them without being overbearing. Guess I fucked that up."
If they come back safely, he'll forgive himself.
"I could really use some guidance," he adds quietly. "Yes. Please. I can't just...not do anything until this is fixed. If it even can be fixed. I've got to figure out some workarounds, fast. But the kids come first." He can't look at Daredevil, not quite sure how to pinpoint his face properly, and anyway he couldn't see it if he did, so Steve has to hope his voice carries his sincerity. Honestly, he's scared, but now is not the time to let himself feel it.
When Kinner returns, Steve makes a small approving sound at the preparation he announces. The man wasn't kidding; he knows how to deal with this terrain. He'll have to thank all of them properly later, once the boys are safe, but he's starting to feel some optimism.
He'll have to be nudged or led through Horvath's gate, but once they get there and into the building, he seems to be able to get around without being led. As long as no one's placed objects in the middle of the floor without telling him, he knows the layout of this building by heart. He has to direct Harrowheart up the stairs to the bunkhouse, and one of the refugees can tell him where the boys were resting. Dimly, Steve is aware of the shape-change, but he's in no position to react to it. Which is fine. When the refugees make alarmed noises and back away from the immense wolf, he tells them, "It's all right, he's a friend."
For the moment, that's all it takes to keep anyone from panicking or interfering.
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The first person who makes a 'blind leading the blind' joke is getting a baton between the eyes, by the way.
Daredevil takes his share of the flares, nodding briefly to Antarctica. Sure, he won't be able to see the brightness of their blaze, but he's familiar with the burning chemical stench and the hissing noise they'll make when lit. Useful for everyone.
The portal is a bit of surprise, though, and Daredevil tilts his head to one side as it draws his near-complete focus. It's like opening a soundproof door and having the noise from the other side suddenly spring into existence, and the way the air currents flow through the space it's created is one of the more confusing things he's ever felt. He resists the reflex to cross himself, and guides Steve's hand to his elbow, the same way he prefers to be led by others, before following the tracker through the portal.
And then there's more magic - or at least Daredevil assumes that's what's going on - and suddenly the reason why the tracker smelled suspiciously canine makes a lot more sense as the space he takes up in the room expands with some truly gross noises that probably only those with super sharp hearing can pick up. Not to mention those deep heaving breaths as the tracker gets to work sniffing the whole place out like a bloodhound. "Well, that explains a few things," Matt says after a long, startled moment. It's probably for the best that his expression is half-hidden beneath the brim of his beanie.
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Kinner makes sure the other flares have been taken, keeping three for himself. Visibility is key in conditions like these, but they aren't needed just yet. In the wastes of Antarctica, a light source that could pierce through the snowstorms was a lifesaver. Kinner himself could testify to that.
The portal also isn't so strange. Kinner's used PINpoints, and he's traveled to Furiosa's world, so this is semi-familiar territory for him. Useful, though. He wishes they'd had access to something like this in Big Magnet, that could've saved a lot of lives.
He steps through Horvath's portal, watching Harrow transform. It's an interesting sight, if slightly unsettling, and he remembers what Horvath taught him about how shapehifters could get around energy-matter laws. He takes it better than he would have back home, stepping aside to let Harrow do the tracking work. Dogs are good trackers, he knows that much. It's a good idea to bring somebody who had canine tracking abilities with them.
Kinner's used to dogs, even big dogs, mostly thanks to Clark. However, Clark's huskies and Alaskan malamutes would be dwarved by Harrow's massive wolf form. Kinner isn't sure it's a wolf, his mind goes to werewolves, but Harrow seems to have control over his wolf form that monster movie werewolves lack. The small cook is grateful for that. He's sure even Clark would be spooked.
"It's all right," he tells the refugees. "We're here to help. We're lookin' for a couple people, that's all."
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He watches Harrowheart transform with mild interest- Horvath has seen werewolves before, but this fellow looks like something else. Regardless of what he may be, it's clear he still has his mind focused on the task at hand, in any shape, so he'll just try to stay out of the way. "I don't know if there's any additional supplies you need from here, but if the search has you returning here instead of the main area, we also have medical supplies." He's thinking of in case of emergency, because if somebody gets hurt, they can return to whichever place is closest for urgent care.
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Oh! Yes! Outside! He snuffles his way toward a window, stands on his hind legs long enough to pry it open with his forepaws. He pops his head out into the cold air and grunts as he breathes in the scent. There's no way he's going to be able to fit himself through with his spiked pauldrons on, so he pulls his head back in--
Or tries to. His neck fat doesn't make it easy and it takes one, two, three hard tugs before he pops back inside. He shakes his head and his ears flop in all directions, and when he's got his bearings again he growls in a bassy voice, "Outside."
Without tossing a look to the others he pads down the stairs and out toward the door, and he's off. It's pointless trying to track with his nose in the snow, so he keeps his snout raised and sniffs at the air above. In the well-traveled areas around the shelter he doesn't need to plow snow from the party's path, but his eager tracking leads them quickly to the torchline.
Now is when he finally looks back at his companions. "Kinner, plant your lead line. Everyone else? Get your weapons ready."
And just like that he disappears into the blinding gale.
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Matt Murdock included. "Whatever happens, all I want is to be able to do my job. Help me make that happen and that's all I need."
He means that. He was a disabled guy who wanted to save the world before the serum. If that's what he's going to be now, decades later? Sure. Why not?
But the world can wait, because they have to save the Spider-Men first.
He can follow the group by sound, and while he gets distracted talking to Rory and another of the refugees for a moment, he's back behind Harrowheart when he opens the window. "They left from the roof--" he begins, but that tidbit of information is apparently not necessary. The tracker is off, and at more of a pace than Steve is comfortable trying to keep up with.
Carefully, conscientiously, he closes and locks the window that was left open, draws the blackout curtains over it tightly, and takes a breath. Just let them come back safe.
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But not having it isn't the end of the world either, not even close. Whether or not Steve is as accepting of this as he's acting, he's got the right idea. And Matt has recently clawed his way up from what felt like the deepest pits of Hell, himself, without the help of supersoldier serum to ease the way. "We'll get you fighting fit again, captain. You can count on it."
He's also right that it's going to have wait, though, and Steve seems able to navigate his own territory just fine without his eyes to help, so Matt gives him one last reassuring pat on the shoulder before turning his attention to the giant wolfman with his head stuck in a windowframe.
Very graceful.
He opens his mouth to say something about being ready to go and then- oh, really? Seriously? Weren't they supposed to be roped together?
Daredevil does as he's bit, though, drawing his batons and keeping his hearing trained on the sound of paws in deep powder, half-masked by howling wind. "Tracker? Oh, come on!" He doesn't glance over his shoulder at Kinner - no point, obviously - but his next call goes to the man who has sensibly not run off into a blizzard. "Let's go!"
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"Once got stuck in the snow back in Antarctica," he says as he follows Harrow, taking care to keep the worgen in sight. "Was going after beef of all things. Woulda never found my way back to base camp if my team hadn't found me and led me back. Would've died out there. As things are, it bought me a little more than five days of life." He laughs, with a hint of bitterness.
It was beef that almost killed Kinner the first time, and it was a cow-Thing that ended up doing him in. Irony, huh?
Kinner knows how short a time it can take to be lost in the snow. He has good vision, but the Antarctic winter blinded him in seconds and he doesn't have a dog's sense of smell. Hopefully Harrow won't get himself lost. With any luck he has the kids' scent, and he can mead them there.
He lights a flare to mark his position, a signal. He still has full use of his eyesight, but lacks Matt' supersenses. They'll need to work as a team to follow Harrow and find the two missing Spider-men. "Follow me! I'm guessin' you can hear the way he's going."
(Stepping out of thread until needed)
"Shall I make tea, while we wait?" There's not much else he and Steve can do right now, after all.
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That's the smell of the boys.
It leads him further into the gale, further into the unseeable whiteness. Soon, Matt isn't going to be the only one who isn't relying on his eyes.
Harrowheart snorts and sputters to keep loud, and now and then tosses his head for a grunt. Finally he finds his words and in a deep voice growls, "It's hard to track in this! The wind! The snow! I don't know..."
Don't know what? Maybe now isn't the time to cast doubt on this mission...
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Tying it on the go, while wearing gloves, is a bit tricky, but he's sure as hell not planning to stop or go barehanded in this kind of weather. At first it seems like a boon that the tracker is slowing a bit, giving Daredevil an opportunity to secure himself to Kinner, but the reason why is not encouraging. Nor unexpected, really. It's more surprising that there's any trail to follow in a storm like this. "Is the trail still there at all?" 'Hard' doesn't mean 'impossible' after all.
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It's a bit disappointing that the trail is so thin, but he isn't that surprised at all. In fact, he's relieved Harrow's found a trail for the humans to follow at all. A trail, however faint, is a start in finding the missing people. He has a good feeling that they're on the right way, even if they don't have that much to work with yet. Hopefully the Spider-Men haven't gone too far just yet. "Here. Matt, I'll hold still so you can tie yourself to me. Stay with me. Harrow, if you can keep your pace so we can follow you. What can you smell if anything?"
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